Let’s talk about Kickstarters.
Since today is Friday, and I’ve focused on indie games for the majority of this week, I figured I would take a lazy route, and post something that practically writes itself. Besides, today’s topic is probably one of interest to at least a few of my readers(from the small group that even bothers to read my stuff). So, without further ado, I will update everyone on the Kickstarters I focused on this week, and where they’re at right now.
Perhaps she should have dressed more fanservicey.
I like to focus on bad news first, so I’ll get that out of the way. Midora still isn’t quite on track to be funded. With only 9 days left to go, it still needs over $20,000 to be funded. I’ve heard of greater miracles happening, and there’s still hope for this game, but it definitely needs some support right now, so hop on over to the Kickstarter page and pledge a little, if you feel inclined to do so:
Time travelling women, and flying lizards seem to sell more than silver-haired adventurers.
Now that that’s out of the way, let’s move on to better news. Timespinner has surpassed its $50,000 funding goal, and with 21 days to go, it’s less than $7,300 away from the funding of a PS4 port. For an additional $10,000, a Vita port would also be funded, and that mystery stretch goal is intriguing. Maybe it will mean that more platforms will receive ports of the game, or perhaps it will mean additional content. Regardless of what it is, I hope that goal is met.
You are also welcome to show your support for this game. Even though it’s doing really well, there’s always a use for additional funds. The Kickstarter can be found here:
The backers on Kickstarter clearly agree.
Now, for the best news. Sheltered has met every stretch goal. The Kickstarter is less than 2 hours away from ending, but over £29,000 have been raised, and the game will be ported to the PS4, and possibly the Xbox One. The £25,000 goal of additional content has also been met. According to the Kickstarter page, some of this content will be released later as DLC, or maybe through patches, but it’s still happening, and that’s the best possible news for this Kickstarter.
I mentioned that the Kickstarter is less than 2 hours away from being funded, so it’s unlikely you’ll see my post before then, but you’re welcome to pledge some additional support if you do, and you’re still welcome to drop by, even after time is up, to find out more about the game. You can find that page, here: